Friday, March 12, 2010

Revoltech Queen's Blade Alleyne Review

 Alleyne is an old and seasoned warrior of an forest elf tribe.




Alleyne
Queen's Blade (Second Season)
Revoltech Queen's Blade
Kaiyodo
No.007
Sculpted by Ooshima Yuuki
Distributed by Hobby Stock
Certified by Hobby Japan




Character:


The Queen’s Blade games are combat picture book games. Alleyne is one of the oldest and seasoned warriors of a tribe of forest elves, she is taciturn and blunt in her dealings with others. She has a close friendship with Echidna, who often chastises her, and her growing feelings of wanting to protect Nowa the half-elf lead Alleyne to set out for the Queen's Blade tournament.




Packaging:


Alleyne comes in a standard Revoltech Queen's Blade box.




On the front is a window for viewing the figure, on the side of the box is a picture of the figure, on the other side is information on the S&M feature and Revoltech joint system, all in Japanese, on the back there are pictures of S&M modes and of the accessories, also some more information on the figure, and on the bottom is more relevant information, all in Japanese. Instructions for swapping face pieces and other items are usually printed on either inside of the box tabs or on a piece of paper slipped inside the packaging. Also take note that all figures you purchase have the correct authentication printed or stickered on the box.




Inside the box the figure is held between two pieces of molded plastic, with spaces for their accessories. The stand is stored in plastic bags underneath the figure in the plastic molding. Figures are usually wrapped with plastic in certain areas to protect the paint.


Revoltech's now come with a little orange box for storing accessories in, a special coin is also included, which can be used towards purchases from Kaiyodo affiliated shops in Japan or directly from their website, however this offer only works for people living in Japan.


Packaging = 7/10




Stand:


Alleyne comes with the standard Revoltech Queen's Blade stand. Made of semi-clear black plastic it has four points of articulation, two Revoltech joints which allow movement forwards and back and turning, one joint is at the bottom where it plugs into the base, this then plugs into main stand pole, then there is a double Revoltech joint, and then another bit of pole and then another Revoltech joint which plugs into the back of the figure. The articulation of the stand allows the Revoltech to be posed in a variety of dynamic poses, even more so than a Figma stand, it is overall a very well designed stand.




The Revoltech Queen's Blade stand also has another feature, it has one small raised peg on the base so that you can plug one of the figure's feet into the stand's base, this is a nice touch by Kaiyodo as it gives the figure added stability and or another posing option.


Stand = 9/10




Sculpt:


This is Alleyne Queen's Blade Second Season Version.



Alleyne's overall design was what first attracted me to her, like Figma Cute I have not watched or have an interest in Queen's Blade as it is not my thing at all, but Cute and Alleyne I just could not refuse getting figures as they are just great looking characters with well executed sculpts.


Starting from the top, Alleyne's hat is very nice, with nice celtic-esq design on the top, her face is well shaped and her long elven ears look great, her hair is very well sculpted with it all being a soft or semi-soft PVC so that it doesn't restrict movement and looks soft and lovely. Her cloak is very well sculpted, with ripples and wind-blown parts, and a soft PVC part that goes around her neck. Her arms are well designed with her bracer's being removable, her legs are nice and I love her boots, from the spiky ruffled tops to the detailed cuffs that hang over her shoes, and a nice surprise was that both her top and skirt are made of soft PVC.





Her top and her skirt can be removed and replaced with her battle damaged clothes, her body underneath her clothes is well shaped and realistically detailed. She also has a pair of leaf-made panties under her skirt, which can also be removed. So over all a great sculpt with good detail and I love the use of lots of soft PVC.


Sculpt = 9/10




Paint:


I love Alleyne's colour scheme, deep red, slightly pearly green and forest green. Her cloak and hat are a lovely red with nicely painted detailing around her hat, some trim painting on her cloak, but over all nice. Her hair is wonderfully shaded like all my previous Revoltechs, her face is well painted her eyes being especially lovely. All her green armor clothing parts are well detailed and painted, with few run-overs. And her skin tone is just gorgeous, she has lovely shading around her stomach and around her chest it's done really well and rather realistic.




Alleyne's accessories are painted well, her staff has nice paint and colour, and her extra face has very cute blush on it's cheeks, her battle damaged clothes are also well painted and shaded.


Paint = 8/10




Articulation:


Alleyne use’s the standard Revoltech Queen's Blade joint system. Revoltech joints are hinge joints with pegs on either end allowing both forward and back movement and rotation.


At the head a Revoltech joint is used at the bottom of the neck allowing the figure to look up and down and turn their head left and right, however looking up is restricted somewhat by the design of the back of the hair. To change the faces on Revoltech Queen's Blade figures the front piece of hair is pushed up as it is on a hinge joint and then the faces can be taken of and swapped.


A Revoltech joint is used as the shoulder, which allows a full range of motion. Further down a Revoltech joint is used as the elbow and bends in and then out straight and there is some slight rotation for the lower arm to turn in and out. At the wrist the various hands plug onto a small Revoltech joint which in turn plugs into the lower arm, which allows the hands a full range of motion.




A large Revoltech joint is then used under her chest and upper torso which allows the figure to bend forwards and back and twist side to side. At the hips each leg is attached via a Revoltech joint allowing the leg to move up and down and side to side and to turn in and out somewhat, another swivel joint is then used at the top of her boots to allow her leg to turn in and out.


A Revoltech joint is then used as the knee allowing the knee to bend backwards and then out to straight, and there is some slight rotation for the lower leg to turn in and out. The ankle also is a Revoltech joint allowing the foot to point and flex turn in and out.




Alleyne also has two Revoltech joints, one in each side of her hair, allowing her hair to move around in a number of wind-blown ways. Alleyne's cloak is then made up of three parts, each side use's a Revoltech joint that plugs into her shoulder blade so that her cloak can move forwards and back and up and down and twist, then near the edge of the cloak is another piece with a Revoltech joint, allowing the end corners of the cloak to twist and turn in all directions. When each cloak piece is attached to each shoulder the soft PVC section around the neck is placed on before putting on her head back on. And lastly her hat plugs into the back of her head via a Revoltech joint and so she can be posed in a hat blowing-off pose.




Pose:


Alleyne is therefore highly posable and can be posed in a variety of ways. With the use of the accessories supplied, her staff, cherries and battle damaged clothes, she can be displayed in a number of poses, ready for battle with her staff, relaxing with her cherries, and in pain with damaged clothing. However there are a few areas in which articulation is restricted, while her cloak is on her arm movement is somewhat restricted, also her arm's a hard to get in a pose which looks realistic as the shoulder joint is stiff and the elbow joint tends to look strange from some angles, however these are minor issues. One downside is that although she has loads of points of articulation and movement it does mean that setting her in a pose takes that much longer.


Articulation & Pose = 8/10


Enjoyment:


I will break down enjoyment into two categories: Accessories and Play Value.




Accessories:


Alleyne comes with two facial expressions; a plain content expression, and a pained blushing expression. Alleyne also comes with an assortment of hands; a pair of hands for holding her staff, and a hand holding some cherries.


Alleyne also comes with her staff and with her battle damage clothes. Alleyne can hold her staff by putting it in her semi-soft PVC hands. She also comes with an orange box for storing her accessories and a special coin as mentioned before.




Play Value:


I will break down play value into two categories: Compatibility, with other figures and accessories, and general play.


Compatibiltiy:


As I only own one Revoltech Queen's Blade this section cannot be filled out in full. However as Alleyne's hands are made of soft PVC she can hold most Figma accessories in her hands.




Next up is a height comparison, as you can see she is roughly the same height as a Figma and so fits in well with the other figures.




General Play:


In general Alleyne is a very fun figure, I love the use of soft PVC clothing on her and the fact that she can get in so many poses due to her numerous points of articulation, she is a beautiful and regal looking character and I am very happy with her, and impressed with the improvements in the Revoltech action figures.


Enjoyment = 8/10




Over all Alleyne scores 8.2/10

15 comments:

phossil said...

First time I see ball joints in the hair in a figurine :)

OptimisticPenguin said...

@ Phossil - yeah its a bit unsightly if you look at it dead on, but from most angles it's alright and it does allow the hair to move in interesting ways :)

Shewsbury said...

This figure is very sexy.... it can caused me to have erection.... LOL....

OptimisticPenguin said...

O.o Shewsbury watch the language kids come visit this site :P

bishiewuvr said...

Including me! I'm a kid!

ZORK said...

I'm not much interested into Queen's Blade (or the NSFW-features of the QB-Revoltechs), but Alleyne is very cute.
I think if I find her for a decent price I'll get her. <3

OptimisticPenguin said...

yes Allayne is particularly nice, in fact a few of the Queen's Blade characters are very nice, if you keep them well clothed and decent that is!

ZORK said...

The only other QB-character I like would be Tomoe. The rest of the cast has either too skimpy clothes on or seems creepily young (the creepy comes mostly from the fact that they're also often showed in questionable poses).

However, Alleyne got a special place in my heart since I discovered here a few weeks ago, and I don't know why exactly. Maybe her cute face. Or her overall appereance. Or her pointy ears. It's just... she's an incredible mixture of charm, cuteness and sexiness.

Whoa, I think I wrote a bit *too* much about Alleyne here. XD

The Closet Otaku said...

Just wondering is she able to sit? She looks wonderful and am hoping to get her!

OptimisticPenguin said...

yep she sits down fine, is easier if you remove her cape tho :)

ZORK said...

Finally, today I found Alleyne on a convention and got her.
She's a great figure, although the cape makes it hard to pose her. I also have still some problems with her legs. Oh, and she still smells a bit odd. XD
I'm also glad to find out that it seems quite easy to change her hands, unlike with Rodimus. But I haven't tried yet. I think I'll equip her with her staff tomorrow.
One last question: Is it normal if the hole on Alleyne's back seems a bit too small to fit for her stand? Because it seems I can only connect her skirt with the stand, but not Alleyne herself...

OptimisticPenguin said...

yeah mine was a bit tight to begin with, plus you have to really line the holes up well for it to be secure. What I do if my figures wont go on stand is I get a screw driver slightly larger than current hole and screw it in till the hole widens and the stand fits in :)

ZORK said...

A screw driver... since I've actually put her back into the box shortly after unpacking her (because of her odd smell, and I won't unpack her again until I've got a spot where I can display her nicely), I haven't tried that yet, but thanks for the tip.

I'm sorry to bother you again, but I have to ask another question: In the review you mentioned that her shoulder joints are stiff, and I noticed that, too, but I'm curious if that means it's impossible to rotate the arms up/forward or does it just means it's a bit hard to do so?
(I'm also sorry if that question sounds confusing)

OptimisticPenguin said...

No prob at all. You can get them up it just takes a bit, I just mention if joints are stiff so that others know if they encounter the problem. I am rather determined I will get joints moving just takes a firm hand and patients, last thing you want to do is get frustrated and push to hard and break it O.o

ZORK said...

Thanks!
But yeah, that was the reason why I asked. I didn't want to risk that I accidently break Alleyne's arms (I don't want to break the arm of a lovely elf girl - or of a Revoltech which costs me 35 bucks, for that matter ^^).

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